Organize source files into src subdirectories (gui/forms, gui/widgets, models, utils); replace magic numbers with ElementType enumeration in formproduct.cpp and formbudget.cpp (TODO completed); move mainwindow and related files to src/gui/
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#ifndef FORMPRODUCT_H
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#define FORMPRODUCT_H
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#include <QWidget>
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#include "formbase.h"
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namespace Ui
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{
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class formProduct;
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}
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class formProduct : public formBase
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{
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Q_OBJECT
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public:
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//explicit formProduct(QWidget *parent = 0);
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explicit formProduct(QString aID = "", int aEditMode = 0, QWidget *parent = nullptr);
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~formProduct();
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void newDocument() override {}
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void openDocument(QString id) override;
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void closeDocument() override;
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void save() override;
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bool needsave() override { return mNeedSave; }
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void setEditMode(bool aMode) override {}
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public slots:
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void on_ModelSetData(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles);
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private slots:
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void on_editPC_valueChanged(double arg1);
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void on_editMargin_valueChanged(double arg1);
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void on_editPV_valueChanged(double arg1);
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void on_comboIVA_currentIndexChanged(const QString &arg1);
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void on_editPV_editingFinished();
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void on_buttonSave_released();
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void on_editPVIVA_valueChanged(const QString &arg1);
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void on_comboType2_currentIndexChanged(int index);
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private:
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Ui::formProduct *ui;
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bool editMode;
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void CalculatePrice();
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bool InsertElement(QString ID, QModelIndex index);
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void setLineType(QString type, QModelIndex index);
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void setCellText(QString val, QModelIndex index, int col);
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void setEditMode();
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void setComposeElement(bool val);
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};
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#endif // FORMPRODUCT_H
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