#ifndef FORMPRODUCT_H #define FORMPRODUCT_H #include #include "formbase.h" #include "../src/elementtype.h" namespace Ui { class formProduct; } class formProduct : public formBase { Q_OBJECT public: //explicit formProduct(QWidget *parent = 0); explicit formProduct(QString aID = "", int aEditMode = 0, QWidget *parent = nullptr); ~formProduct(); void newDocument() override {} void openDocument(QString id) override; void closeDocument() override; void save() override; bool needsave() override { return mNeedSave; } void setEditMode(bool aMode) override {} public slots: void on_ModelSetData(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector &roles); private slots: void on_editPC_valueChanged(double arg1); void on_editMargin_valueChanged(double arg1); void on_editPV_valueChanged(double arg1); void on_comboIVA_currentIndexChanged(const QString &arg1); void on_editPV_editingFinished(); void on_buttonSave_released(); void on_editPVIVA_valueChanged(const QString &arg1); void on_comboType2_currentIndexChanged(int index); private: Ui::formProduct *ui; bool editMode; QStringList insertedElementCodes; void CalculatePrice(); bool InsertElement(QString ID, QModelIndex index); void setLineType(QString type, QModelIndex index); void setCellText(QString val, QModelIndex index, int col); void setEditMode(); void setComposeElement(bool val); }; #endif // FORMPRODUCT_H