Fix: Thymeleaf syntax (/*[[...]]*/) (#2659)

# Description

Please provide a summary of the changes, including relevant motivation
and context.

Closes #(issue_number)

## Checklist

- [x] I have read the [Contribution
Guidelines](https://github.com/Stirling-Tools/Stirling-PDF/blob/main/CONTRIBUTING.md)
- [x] I have performed a self-review of my own code
- [ ] I have attached images of the change if it is UI based
- [ ] I have commented my code, particularly in hard-to-understand areas
- [ ] If my code has heavily changed functionality I have updated
relevant docs on [Stirling-PDFs doc
repo](https://github.com/Stirling-Tools/Stirling-Tools.github.io/blob/main/docs/)
- [x] My changes generate no new warnings
- [ ] I have read the section [Add New Translation
Tags](https://github.com/Stirling-Tools/Stirling-PDF/blob/main/HowToAddNewLanguage.md#add-new-translation-tags)
(for new translation tags only)
This commit is contained in:
Ludy
2025-01-12 01:18:35 +01:00
committed by GitHub
parent b2da426cc1
commit 76cbf94fdc
14 changed files with 183 additions and 186 deletions

View File

@@ -32,8 +32,8 @@ function initializeGame() {
const BASE_SPAWN_INTERVAL_MS = 1250; // milliseconds before a new enemy spawns
const LEVEL_INCREASE_FACTOR_MS = 25; // milliseconds to decrease the spawn interval per level
const MAX_SPAWN_RATE_REDUCTION_MS = 800; // Max milliseconds from the base spawn interval
let keysPressed = {};
const pdfs = [];
const projectiles = [];
@@ -42,7 +42,7 @@ function initializeGame() {
let pdfSpeed = BASE_PDF_SPEED;
let gameOver = false;
function handleKeys() {
if (keysPressed["ArrowLeft"]) {
playerX -= PLAYER_MOVE_SPEED;
@@ -72,7 +72,7 @@ function initializeGame() {
function onKeyUp(event) {
keysPressed[event.key] = false;
}
document.removeEventListener("keydown", onKeydown);
document.removeEventListener("keyup", onKeyUp);
document.addEventListener("keydown", onKeydown);
@@ -243,7 +243,7 @@ function initializeGame() {
let spawnPdfTimeout;
function spawnPdfInterval() {
if (gameOver || paused) {