UIMessage communication. Single instancing for server and re-connection mechanism on suspension.

This commit is contained in:
Burak Kaan Köse
2024-07-17 22:36:10 +02:00
parent ad1c7e1fd3
commit 329eae3a25
87 changed files with 412 additions and 321 deletions

View File

@@ -130,7 +130,6 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Services\AppInitializerService.cs" />
<Compile Include="Services\WinoServerConnectionManager.cs" />
<Compile Include="Services\BackgroundSynchronizer.cs" />
<Compile Include="Services\BackgroundTaskService.cs" />
<Compile Include="Services\ClipboardService.cs" />
<Compile Include="Services\ConfigurationService.cs" />
@@ -170,6 +169,10 @@
<Project>{e6b1632a-8901-41e8-9ddf-6793c7698b0b}</Project>
<Name>Wino.Core</Name>
</ProjectReference>
<ProjectReference Include="..\Wino.Messages\Wino.Messaging.csproj">
<Project>{0c307d7e-256f-448c-8265-5622a812fbcc}</Project>
<Name>Wino.Messaging</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<SDKReference Include="WindowsDesktop, Version=10.0.22621.0">