Add configurable mail notification actions

This commit is contained in:
Burak Kaan Köse
2026-04-15 15:43:07 +02:00
parent 1a1d69be56
commit 4ca26cb131
55 changed files with 410 additions and 20 deletions
+2
View File
@@ -150,6 +150,8 @@ private string searchQuery = string.Empty;
- For dependency properties in WinUI code, always prefer `[GeneratedDependencyProperty]` from CommunityToolkit over manual `DependencyProperty.Register(...)` declarations.
- When a `[RelayCommand]` needs enable/disable logic, prefer the command's `CanExecute` over binding `Button.IsEnabled` in XAML; use `[NotifyCanExecuteChangedFor]` on dependent properties and call `NotifyCanExecuteChanged()` explicitly when non-generated state affects the command.
- In ViewModels, update all UI-bound properties/collections via `ExecuteUIThread(...)` (especially after awaited calls and any use of `ConfigureAwait(false)`).
- `ConfigureAwait(false)` continues execution on a background thread. Any UI-bound property change, `INotifyPropertyChanged` notification, collection mutation, or similar UI-facing state update after that point must be marshaled back with `ExecuteUIThread(...)` or the appropriate dispatcher call, otherwise the app can crash.
- Messenger messages are raised from a background thread by default, while UI control event handlers such as `Button.Click` start on the UI thread. Be deliberate when combining dispatcher usage with `ConfigureAwait(false)` so post-await UI updates always return to the UI thread.
- ViewModels should only handle UI interaction/state and delegate business logic to services; account-management work belongs in `WinoAccountProfileService`, and preferences import/export/apply logic belongs in `PreferencesService`.
- In `EventDetailsPageViewModel.LoadAttendeesAsync`, never mutate `CurrentEvent.Attendees` outside `ExecuteUIThread(...)`.
- Never create pure C# controls or controls that heavily manipulate UI structure from `.cs` files. Define controls in XAML and keep UI composition in XAML.