91
Wino.Calendar/Controls/WinoCalendarFlipView.cs
Normal file
91
Wino.Calendar/Controls/WinoCalendarFlipView.cs
Normal file
@@ -0,0 +1,91 @@
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using CommunityToolkit.WinUI;
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using Windows.UI.Xaml.Controls;
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using Wino.Core.Domain.Models.Calendar;
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using Wino.Core.MenuItems;
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namespace Wino.Calendar.Controls
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{
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public class WinoCalendarFlipView : CustomCalendarFlipView
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{
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public event EventHandler<WinoDayTimelineCanvas> ActiveTimelineCanvasChanged;
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public WinoCalendarFlipView()
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{
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SelectionChanged += CalendarDisplayRangeChanged;
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}
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private async void CalendarDisplayRangeChanged(object sender, SelectionChangedEventArgs e)
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{
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if (SelectedIndex < 0)
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ActiveTimelineCanvasChanged?.Invoke(this, null);
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else
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{
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// TODO: Refactor this mechanism by listening to PrepareContainerForItemOverride and Loaded events together.
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while (ContainerFromIndex(SelectedIndex) == null)
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{
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await Task.Delay(250);
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}
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if (ContainerFromIndex(SelectedIndex) is FlipViewItem flipViewItem)
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{
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var canvas = flipViewItem.FindDescendant<WinoDayTimelineCanvas>();
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ActiveTimelineCanvasChanged?.Invoke(this, canvas);
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}
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}
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}
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/// <summary>
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/// Navigates to the specified date in the calendar.
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/// </summary>
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/// <param name="dateTime">Date to navigate.</param>
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public async void NavigateToDay(DateTime dateTime)
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{
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// Find the day range that contains the date.
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var dayRange = GetItemsSource()?.FirstOrDefault(a => a.CalendarDays.Any(b => b.RepresentingDate.Date == dateTime.Date));
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if (dayRange != null)
|
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{
|
||||
var navigationItemIndex = GetItemsSource().IndexOf(dayRange);
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||||
|
||||
if (Math.Abs(navigationItemIndex - SelectedIndex) > 4)
|
||||
{
|
||||
// Difference between dates are high.
|
||||
// No need to animate this much, just go without animating.
|
||||
|
||||
SelectedIndex = navigationItemIndex;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Until we reach the day in the flip, simulate next-prev button clicks.
|
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// This will make sure the FlipView animations are triggered.
|
||||
// Setting SelectedIndex directly doesn't trigger the animations.
|
||||
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||||
while (SelectedIndex != navigationItemIndex)
|
||||
{
|
||||
if (SelectedIndex > navigationItemIndex)
|
||||
{
|
||||
GoPreviousFlip();
|
||||
}
|
||||
else
|
||||
{
|
||||
GoNextFlip();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void NavigateHour(TimeSpan hourTimeSpan)
|
||||
{
|
||||
// Total height of the FlipViewItem is the same as vertical ScrollViewer to position day headers.
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||||
// Find the day range that contains the hour.
|
||||
}
|
||||
|
||||
private ObservableRangeCollection<DayRangeRenderModel> GetItemsSource()
|
||||
=> ItemsSource as ObservableRangeCollection<DayRangeRenderModel>;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user