Initial WinUI switch.

This commit is contained in:
Burak Kaan Köse
2025-09-29 11:16:14 +02:00
parent f9c53ca2c9
commit e67b893ae4
345 changed files with 22458 additions and 746 deletions
@@ -0,0 +1,46 @@
using System.Numerics;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Hosting;
namespace Wino.Core.UWP.Controls;
public partial class WinoNavigationViewItem : NavigationViewItem
{
public bool IsDraggingItemOver
{
get { return (bool)GetValue(IsDraggingItemOverProperty); }
set { SetValue(IsDraggingItemOverProperty, value); }
}
public static readonly DependencyProperty IsDraggingItemOverProperty = DependencyProperty.Register(nameof(IsDraggingItemOver), typeof(bool), typeof(WinoNavigationViewItem), new PropertyMetadata(false, OnIsDraggingItemOverChanged));
private static void OnIsDraggingItemOverChanged(DependencyObject obj, DependencyPropertyChangedEventArgs args)
{
if (obj is WinoNavigationViewItem control)
control.UpdateDragEnterState();
}
private void UpdateDragEnterState()
{
// TODO: Add animation. Maybe after overriding DragUI in shell?
//if (IsDraggingItemOver)
//{
// ScaleAnimation(new System.Numerics.Vector3(1.2f, 1.2f, 1.2f));
//}
//else
//{
// ScaleAnimation(new System.Numerics.Vector3(1f, 1f, 1f));
//}
}
private void ScaleAnimation(Vector3 vector)
{
if (Content is UIElement content)
{
var visual = ElementCompositionPreview.GetElementVisual(content);
visual.Scale = vector;
}
}
}