Get rid of system.drawing and uwp notifications pacakge. Remove the AOT/trim stuff for now.

This commit is contained in:
Burak Kaan Köse
2026-04-07 00:02:36 +02:00
parent ff05195416
commit f693299304
20 changed files with 422 additions and 302 deletions
+21 -12
View File
@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Globalization;
using System.Linq;
using Wino.Core.Domain.Misc;
@@ -46,25 +45,21 @@ public static class ColorHelpers
return "#FFFFFF";
}
var color = ColorTranslator.FromHtml(normalizedColor);
var luminance = ((0.299 * color.R) + (0.587 * color.G) + (0.114 * color.B)) / 255d;
var (red, green, blue) = ParseRgb(normalizedColor);
var luminance = ((0.299 * red) + (0.587 * green) + (0.114 * blue)) / 255d;
return luminance > 0.6 ? "#111111" : "#FFFFFF";
}
public static string ToHexString(this Color c) => $"#{c.R:X2}{c.G:X2}{c.B:X2}";
public static string ToRgbString(this Color c) => $"RGB({c.R}, {c.G}, {c.B})";
private static string AdjustColor(string hexColor, int cycle)
{
var color = ColorTranslator.FromHtml(hexColor);
var (red, green, blue) = ParseRgb(hexColor);
var factor = Math.Max(0.55, 1.0 - (cycle * 0.08));
var adjusted = Color.FromArgb(
(int)Math.Clamp(color.R * factor, 0, 255),
(int)Math.Clamp(color.G * factor, 0, 255),
(int)Math.Clamp(color.B * factor, 0, 255));
var adjustedRed = (int)Math.Clamp(red * factor, 0, 255);
var adjustedGreen = (int)Math.Clamp(green * factor, 0, 255);
var adjustedBlue = (int)Math.Clamp(blue * factor, 0, 255);
return adjusted.ToHexString();
return $"#{adjustedRed:X2}{adjustedGreen:X2}{adjustedBlue:X2}";
}
private static bool TryNormalizeHexColor(string value, out string normalized)
@@ -97,4 +92,18 @@ public static class ColorHelpers
private static string NormalizeHexColor(string value)
=> TryNormalizeHexColor(value, out var normalized) ? normalized : string.Empty;
private static (int Red, int Green, int Blue) ParseRgb(string hexColor)
{
var normalized = NormalizeHexColor(hexColor);
if (string.IsNullOrWhiteSpace(normalized))
{
return (255, 255, 255);
}
return (
Convert.ToInt32(normalized.Substring(1, 2), 16),
Convert.ToInt32(normalized.Substring(3, 2), 16),
Convert.ToInt32(normalized.Substring(5, 2), 16));
}
}