80 lines
2.5 KiB
C#
80 lines
2.5 KiB
C#
using System;
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using System.IO;
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using System.Threading.Tasks;
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using MailKit.Net.Smtp;
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using Wino.Core.Domain.Entities.Shared;
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using Wino.Core.Domain.Interfaces;
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using Wino.Core.Domain.Models.Connectivity;
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using Wino.Core.Integration;
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namespace Wino.Core.Services;
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public class ImapTestService : IImapTestService
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{
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public const string ProtocolLogFileName = "ImapProtocolLog.log";
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private readonly IPreferencesService _preferencesService;
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private readonly IApplicationConfiguration _appInitializerService;
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private Stream _protocolLogStream;
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public ImapTestService(IPreferencesService preferencesService, IApplicationConfiguration appInitializerService)
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{
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_preferencesService = preferencesService;
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_appInitializerService = appInitializerService;
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}
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private void EnsureProtocolLogFileExists()
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{
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// Create new file for protocol logger.
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var localAppFolderPath = _appInitializerService.ApplicationDataFolderPath;
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var logFile = Path.Combine(localAppFolderPath, ProtocolLogFileName);
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if (File.Exists(logFile))
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File.Delete(logFile);
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_protocolLogStream = File.Create(logFile);
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}
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public async Task TestImapConnectionAsync(CustomServerInformation serverInformation, bool allowSSLHandShake)
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{
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try
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{
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EnsureProtocolLogFileExists();
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var poolOptions = ImapClientPoolOptions.CreateTestPool(serverInformation, _protocolLogStream);
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var clientPool = new ImapClientPool(poolOptions)
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{
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ThrowOnSSLHandshakeCallback = !allowSSLHandShake
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};
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using (clientPool)
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{
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// This call will make sure that everything is authenticated + connected successfully.
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var client = await clientPool.GetClientAsync();
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clientPool.Release(client);
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}
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// Test SMTP connectivity.
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using var smtpClient = new SmtpClient();
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if (!smtpClient.IsConnected)
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await smtpClient.ConnectAsync(serverInformation.OutgoingServer, int.Parse(serverInformation.OutgoingServerPort), MailKit.Security.SecureSocketOptions.Auto);
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if (!smtpClient.IsAuthenticated)
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await smtpClient.AuthenticateAsync(serverInformation.OutgoingServerUsername, serverInformation.OutgoingServerPassword);
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}
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catch (Exception)
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{
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throw;
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}
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finally
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{
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_protocolLogStream?.Dispose();
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}
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}
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}
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