30 lines
1.1 KiB
C#
30 lines
1.1 KiB
C#
using System;
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using System.Threading;
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using System.Threading.Tasks;
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using Wino.Core.Domain.Interfaces;
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using Wino.Core.Domain.Models.Server;
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using Wino.Core.Domain.Models.Synchronization;
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using Wino.Server.Core;
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namespace Wino.Server.MessageHandlers;
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public class SyncExistenceHandler : ServerMessageHandler<SynchronizationExistenceCheckRequest, bool>
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{
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public override WinoServerResponse<bool> FailureDefaultResponse(Exception ex)
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=> WinoServerResponse<bool>.CreateErrorResponse(ex.Message);
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private readonly ISynchronizerFactory _synchronizerFactory;
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public SyncExistenceHandler(ISynchronizerFactory synchronizerFactory)
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{
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_synchronizerFactory = synchronizerFactory;
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}
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protected override async Task<WinoServerResponse<bool>> HandleAsync(SynchronizationExistenceCheckRequest message, CancellationToken cancellationToken = default)
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{
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var synchronizer = await _synchronizerFactory.GetAccountSynchronizerAsync(message.AccountId);
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return WinoServerResponse<bool>.CreateSuccessResponse(synchronizer.State != Wino.Core.Domain.Enums.AccountSynchronizerState.Idle);
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}
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}
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