* Ground work for NET9 UWP switch. * Add launch settings for Wino.Mail * Added new test WAP project * fix platforms in slnx solution * ManagePackageVersionsCentrally set default * Fixing assets and couple issues with the new packaging project. * Add back markdown * Fix nuget warnings * FIx error in WAP about build tools * Add build.props with default language preview * Some AOT compilation progress. * More AOT stuff. * Remove deprecated protocol auth activation handler. * Fix remaining protocol handler for google auth. * Even more AOT * More more AOT fixes * Fix a few more AOT warnings * Fix signature editor AOT * Fix composer and renderer AOT JSON * Outlook Sync AOT * Fixing bundle generation and package signing. --------- Co-authored-by: Burak Kaan Köse <bkaankose@outlook.com>
48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
using System.Numerics;
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using Microsoft.UI.Xaml.Controls;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Hosting;
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namespace Wino.Core.UWP.Controls
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{
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public partial class WinoNavigationViewItem : NavigationViewItem
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{
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public bool IsDraggingItemOver
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{
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get { return (bool)GetValue(IsDraggingItemOverProperty); }
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set { SetValue(IsDraggingItemOverProperty, value); }
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}
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public static readonly DependencyProperty IsDraggingItemOverProperty = DependencyProperty.Register(nameof(IsDraggingItemOver), typeof(bool), typeof(WinoNavigationViewItem), new PropertyMetadata(false, OnIsDraggingItemOverChanged));
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private static void OnIsDraggingItemOverChanged(DependencyObject obj, DependencyPropertyChangedEventArgs args)
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{
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if (obj is WinoNavigationViewItem control)
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control.UpdateDragEnterState();
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}
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private void UpdateDragEnterState()
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{
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// TODO: Add animation. Maybe after overriding DragUI in shell?
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//if (IsDraggingItemOver)
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//{
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// ScaleAnimation(new System.Numerics.Vector3(1.2f, 1.2f, 1.2f));
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//}
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//else
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//{
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// ScaleAnimation(new System.Numerics.Vector3(1f, 1f, 1f));
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//}
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}
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private void ScaleAnimation(Vector3 vector)
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{
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if (Content is UIElement content)
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{
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var visual = ElementCompositionPreview.GetElementVisual(content);
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visual.Scale = vector;
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}
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}
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}
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}
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