* Separation of messages. Introducing Wino.Messages library. * Wino.Server and Wino.Packaging projects. Enabling full trust for UWP and app service connection manager basics. * Remove debug code. * Enable generating assembly info to deal with unsupported os platform warnings. * Fix server-client connection. * UIMessage communication. Single instancing for server and re-connection mechanism on suspension. * Removed IWinoSynchronizerFactory from UWP project. * Removal of background task service from core. * Delegating changes to UI and triggering new background synchronization. * Fix build error. * Moved core lib messages to Messaging project. * Better client-server communication. Handling of requests in the server. New synchronizer factory in the server. * WAM broker and MSAL token caching for OutlookAuthenticator. Handling account creation for Outlook. * WinoServerResponse basics. * Delegating protocol activation for Gmail authenticator. * Adding margin to searchbox to match action bar width. * Move libraries into lib folder. * Storing base64 encoded mime on draft creation instead of MimeMessage object. Fixes serialization/deserialization issue with S.T.Json * Scrollbar adjustments * WınoExpander for thread expander layout ıssue. * Handling synchronizer state changes. * Double init on background activation. * FIxing packaging issues and new Wino Mail launcher protocol for activation from full thrust process. * Remove debug deserialization. * Remove debug code. * Making sure the server connection is established when the app is launched. * Thrust -> Trust string replacement... * Rename package to Wino Mail * Enable translated values in the server. * Fixed an issue where toast activation can't find the clicked mail after the folder is initialized. * Revert debug code. * Change server background sync to every 3 minute and Inbox only synchronization. * Revert google auth changes. * App preferences page. * Changing tray icon visibility on preference change. * Start the server with invisible tray icon if set to invisible. * Reconnect button on the title bar. * Handling of toast actions. * Enable x86 build for server during packaging. * Get rid of old background tasks and v180 migration. * Terminate client when Exit clicked in server. * Introducing SynchronizationSource to prevent notifying UI after server tick synchronization. * Remove confirmAppClose restricted capability and unused debug code in manifest. * Closing the reconnect info popup when reconnect is clicked. * Custom RetryHandler for OutlookSynchronizer and separating client/server logs. * Running server on Windows startup. * Fix startup exe. * Fix for expander list view item paddings. * Force full sync on app launch instead of Inbox. * Fix draft creation. * Fix an issue with custom folder sync logic. * Reporting back account sync progress from server. * Fix sending drafts and missing notifications for imap. * Changing imap folder sync requirements. * Retain file count is set to 3. * Disabled swipe gestures temporarily due to native crash with SwipeControl * Save all attachments implementation. * Localization for save all attachments button. * Fix logging dates for logs. * Fixing ARM64 build. * Add ARM64 build config to packaging project. * Comment out OutOfProcPDB for ARM64. * Hnadling GONE response for Outlook folder synchronization.
76 lines
3.2 KiB
C#
76 lines
3.2 KiB
C#
using System;
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using System.Text.Json;
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using System.Threading;
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using System.Threading.Tasks;
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using Windows.ApplicationModel.AppService;
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using Windows.Foundation.Collections;
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using Wino.Core.Domain.Interfaces;
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using Wino.Core.Domain.Models.Server;
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using Wino.Messaging;
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namespace Wino.Server.Core
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{
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public abstract class ServerMessageHandlerBase
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{
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public string HandlingRequestType { get; }
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public abstract Task ExecuteAsync(IClientMessage message, AppServiceRequest request = null, CancellationToken cancellationToken = default);
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}
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public abstract class ServerMessageHandler<TClientMessage, TResponse> : ServerMessageHandlerBase where TClientMessage : IClientMessage
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{
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/// <summary>
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/// Response to return when server encounters and exception while executing code.
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/// </summary>
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/// <param name="ex">Exception that target threw.</param>
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/// <returns>Default response on failure object.</returns>
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public abstract WinoServerResponse<TResponse> FailureDefaultResponse(Exception ex);
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/// <summary>
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/// Safely executes the handler code and returns the response.
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/// This call will never crash the server. Exceptions encountered will be handled and returned as response.
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/// </summary>
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/// <param name="message">IClientMessage that client asked the response for from the server.</param>
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/// <param name="request">optional AppServiceRequest to return response for.</param>
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/// <param name="cancellationToken">Cancellation token.</param>
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/// <returns>Response object that server executes for the given method.</returns>
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public override async Task ExecuteAsync(IClientMessage message, AppServiceRequest request = null, CancellationToken cancellationToken = default)
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{
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WinoServerResponse<TResponse> response = default;
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try
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{
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response = await HandleAsync((TClientMessage)message, cancellationToken).ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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response = FailureDefaultResponse(ex);
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}
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finally
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{
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// No need to send response if request is null.
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// Handler might've been called directly from the server itself.
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if (request != null)
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{
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var valueSet = new ValueSet()
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{
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{ MessageConstants.MessageDataKey, JsonSerializer.Serialize(response) }
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};
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await request.SendResponseAsync(valueSet);
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}
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}
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}
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/// <summary>
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/// Code that will be executed directly on the server.
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/// All handlers must implement this method.
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/// Response is wrapped with WinoServerResponse.
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/// </summary>
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/// <param name="message">IClientMessage that client asked the response for from the server.</param>
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/// <param name="cancellationToken">Cancellation token.</param>
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protected abstract Task<WinoServerResponse<TResponse>> HandleAsync(TClientMessage message, CancellationToken cancellationToken = default);
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}
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}
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