Files
Wino-Mail/Wino.Server/Core/ServerMessageHandlerBase.cs
Burak Kaan Köse ff77b2b3dc Full trust Wino Server implementation. (#295)
* Separation of messages. Introducing Wino.Messages library.

* Wino.Server and Wino.Packaging projects. Enabling full trust for UWP and app service connection manager basics.

* Remove debug code.

* Enable generating assembly info to deal with unsupported os platform warnings.

* Fix server-client connection.

* UIMessage communication. Single instancing for server and re-connection mechanism on suspension.

* Removed IWinoSynchronizerFactory from UWP project.

* Removal of background task service from core.

* Delegating changes to UI and triggering new background synchronization.

* Fix build error.

* Moved core lib messages to Messaging project.

* Better client-server communication. Handling of requests in the server. New synchronizer factory in the server.

* WAM broker and MSAL token caching for OutlookAuthenticator. Handling account creation for Outlook.

* WinoServerResponse basics.

* Delegating protocol activation for Gmail authenticator.

* Adding margin to searchbox to match action bar width.

* Move libraries into lib folder.

* Storing base64 encoded mime on draft creation instead of MimeMessage object. Fixes serialization/deserialization issue with S.T.Json

* Scrollbar adjustments

* WınoExpander for thread expander layout ıssue.

* Handling synchronizer state changes.

* Double init on background activation.

* FIxing packaging issues and new Wino Mail launcher protocol for activation from full thrust process.

* Remove debug deserialization.

* Remove debug code.

* Making sure the server connection is established when the app is launched.

* Thrust -> Trust string replacement...

* Rename package to Wino Mail

* Enable translated values in the server.

* Fixed an issue where toast activation can't find the clicked mail after the folder is initialized.

* Revert debug code.

* Change server background sync to every 3 minute and Inbox only synchronization.

* Revert google auth changes.

* App preferences page.

* Changing tray icon visibility on preference change.

* Start the server with invisible tray icon if set to invisible.

* Reconnect button on the title bar.

* Handling of toast actions.

* Enable x86 build for server during packaging.

* Get rid of old background tasks and v180 migration.

* Terminate client when Exit clicked in server.

* Introducing SynchronizationSource to prevent notifying UI after server tick synchronization.

* Remove confirmAppClose restricted capability and unused debug code in manifest.

* Closing the reconnect info popup when reconnect is clicked.

* Custom RetryHandler for OutlookSynchronizer and separating client/server logs.

* Running server on Windows startup.

* Fix startup exe.

* Fix for expander list view item paddings.

* Force full sync on app launch instead of Inbox.

* Fix draft creation.

* Fix an issue with custom folder sync logic.

* Reporting back account sync progress from server.

* Fix sending drafts and missing notifications for imap.

* Changing imap folder sync requirements.

* Retain file  count is set to 3.

* Disabled swipe gestures temporarily due to native crash
 with SwipeControl

* Save all attachments implementation.

* Localization for save all attachments button.

* Fix logging dates for logs.

* Fixing ARM64 build.

* Add ARM64 build config to packaging project.

* Comment out OutOfProcPDB for ARM64.

* Hnadling GONE response for Outlook folder synchronization.
2024-08-05 00:36:26 +02:00

76 lines
3.2 KiB
C#

using System;
using System.Text.Json;
using System.Threading;
using System.Threading.Tasks;
using Windows.ApplicationModel.AppService;
using Windows.Foundation.Collections;
using Wino.Core.Domain.Interfaces;
using Wino.Core.Domain.Models.Server;
using Wino.Messaging;
namespace Wino.Server.Core
{
public abstract class ServerMessageHandlerBase
{
public string HandlingRequestType { get; }
public abstract Task ExecuteAsync(IClientMessage message, AppServiceRequest request = null, CancellationToken cancellationToken = default);
}
public abstract class ServerMessageHandler<TClientMessage, TResponse> : ServerMessageHandlerBase where TClientMessage : IClientMessage
{
/// <summary>
/// Response to return when server encounters and exception while executing code.
/// </summary>
/// <param name="ex">Exception that target threw.</param>
/// <returns>Default response on failure object.</returns>
public abstract WinoServerResponse<TResponse> FailureDefaultResponse(Exception ex);
/// <summary>
/// Safely executes the handler code and returns the response.
/// This call will never crash the server. Exceptions encountered will be handled and returned as response.
/// </summary>
/// <param name="message">IClientMessage that client asked the response for from the server.</param>
/// <param name="request">optional AppServiceRequest to return response for.</param>
/// <param name="cancellationToken">Cancellation token.</param>
/// <returns>Response object that server executes for the given method.</returns>
public override async Task ExecuteAsync(IClientMessage message, AppServiceRequest request = null, CancellationToken cancellationToken = default)
{
WinoServerResponse<TResponse> response = default;
try
{
response = await HandleAsync((TClientMessage)message, cancellationToken).ConfigureAwait(false);
}
catch (Exception ex)
{
response = FailureDefaultResponse(ex);
}
finally
{
// No need to send response if request is null.
// Handler might've been called directly from the server itself.
if (request != null)
{
var valueSet = new ValueSet()
{
{ MessageConstants.MessageDataKey, JsonSerializer.Serialize(response) }
};
await request.SendResponseAsync(valueSet);
}
}
}
/// <summary>
/// Code that will be executed directly on the server.
/// All handlers must implement this method.
/// Response is wrapped with WinoServerResponse.
/// </summary>
/// <param name="message">IClientMessage that client asked the response for from the server.</param>
/// <param name="cancellationToken">Cancellation token.</param>
protected abstract Task<WinoServerResponse<TResponse>> HandleAsync(TClientMessage message, CancellationToken cancellationToken = default);
}
}