feat: upgrade to react native 0.79

This was necessary because we had to use the newest iOS SDK, which had an issue with react-native, which was only fixed with the newest versions.

The move to new architecture has been hellish, but all appears to work. It requires more patches, and it shows which packages are currently maintained poorly. This goes especially for react-native-track-player. We're using a fork right now, but in order to make that work, we had to switch to pnpm.
This commit is contained in:
Lei Nelissen
2025-05-06 11:11:49 +02:00
parent a2d10756a5
commit af3c807d5a
44 changed files with 13027 additions and 13329 deletions

View File

@@ -41,7 +41,7 @@ You will need to setup your Jellyfin account for the application to be able to p
## Building from source
### Prerequisites
This project is built on React Native, and first of all requires [NodeJS](https://nodejs.org/en/) to be installed. After installing it and cloning this repository, don't forget ton run `npm install` on your command line, so that all Node dependencies are installed.
This project is built on React Native, and first of all requires [NodeJS](https://nodejs.org/en/) and PNPM to be installed. After installing it and cloning this repository, don't forget ton run `pnpm install` on your command line, so that all Node dependencies are installed.
#### iOS Prerequisites
[XCode](https://developer.apple.com/download/) is required to build the iOS application. It also comes bundles with iOS simulators which make development exceedingly easy. This does mean that iOS development is limited to macs.
@@ -52,8 +52,8 @@ This project is built on React Native, and first of all requires [NodeJS](https:
### Development Build
As soon as all prerequisites are covered, you can start development in either iOS or Android simulators by running the following
```
npm run ios
npm run android
pnpm ios
pnpm android
```
### Production Build