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BudgetPro/widget/graphicsgloweffect.h
T
2026-05-24 23:21:33 +02:00

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/*
* Copyright (C) 2015 ~ 2017 Deepin Technology Co., Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GraphicsGlowEffect_H
#define GraphicsGlowEffect_H
#include <QGraphicsDropShadowEffect>
#include <QGraphicsEffect>
#include <QPainter>
#include "dtkwidget_global.h"
DWIDGET_BEGIN_NAMESPACE
class LIBDTKWIDGETSHARED_EXPORT GraphicsGlowEffect : public QGraphicsEffect
{
Q_OBJECT
public:
explicit GraphicsGlowEffect(QObject *parent = 0);
void draw(QPainter *painter);
QRectF boundingRectFor(const QRectF &rect) const;
inline void setOffset(qreal dx, qreal dy) {m_xOffset = dx; m_yOffset = dy;}
inline void setXOffset(qreal dx) {m_xOffset = dx;}
inline qreal xOffset() const {return m_xOffset;}
inline void setYOffset(qreal dy) {m_yOffset = dy;}
inline qreal yOffset() const {return m_yOffset;}
inline void setDistance(qreal distance) { m_distance = distance; updateBoundingRect(); }
inline qreal distance() const { return m_distance; }
inline void setBlurRadius(qreal blurRadius) { m_blurRadius = blurRadius; updateBoundingRect(); }
inline qreal blurRadius() const { return m_blurRadius; }
inline void setColor(const QColor &color) { m_color = color; }
inline QColor color() const { return m_color; }
protected:
void cachePixmap(const QPixmap &source);
private:
QPixmap cacheBlurPixmap;
qreal m_xOffset;
qreal m_yOffset;
qreal m_distance;
qreal m_blurRadius;
QColor m_color;
};
DWIDGET_END_NAMESPACE
#endif // GraphicsGlowEffect_H